ABOUT ME
Hey there!
I'm Andres and I love worldbuilding through sound production. By day I'm an operations engineer in Blizzard Entertainment's OpsCenter where I carry out incident response and systems automation across their global tech infrastructure.
I've maintained a lifelong connection and love with, sound, music, and production, and am now aiming to make that my living.
I've spent 15 years in tech, developing a focus on operations & automation of large-scale systems. From that, I bring a mix of professional commitment to quality & efficiency as well as knowledge of the value of what can only be made through the effort of many.
On the sound side, I'm not kidding with the worldbuilding with sound thing. It's my favourite thing to experience in art, and something I really just derive some sort of existential satisfaction from doing.
When I'm not teching or sounding; I game with paper, plastic, and silicon. I'm into meditation and coffee and industrial music, kendo, painting, and archery.
SKILLS
TECHNOLOGIES
unreal 4, wwise| ableton, logic, reaktor, ni komplete/kontakt, soundtoys, midi, interface/daw configuration (ie managing buffer size, driver delay, etc), subtractive & modular synthesis, general sampling, mixing boards, stock daw tools like compressors/limiters for creative & mixing use, room eq wizard, sonarworks, splice, linux, ruby, python, git, docker. Tech career is on my linkedin.
SOFT SKILLS
general sound/music production: mixing, level setting, basic mastering, project management/execution in pressured/dynamic environments, remote/in person project collaboration, systems thinking, building tools needed to get things done.
EXPERIENCE
BLIZZARD ENTERTAINMENT OPS CENTER (2018-PRESENT)
Associate Ops Engineer
ops center - incident first response across Blizzard’s global tech infrastructure
automation & tooling for monitoring & response
MERIDIAN DRIFT BAND (2017-PRESENT)
Band Member, Producer
sound design, composition, production etc
2-3 1 hour sessions in-studio per week
collab entirely via splice with other member in finland
currently mixing 5 song ep
EPHEMERAL DANCE PRODUCTION (2006), THE PLACE, LONDON
Producer, Composer
sound effects, score for dance production involving a single dancer, with a light sensor generated delayed/projected ‘shadow’, resulting in visual & sound playing with symmetry & asymmetry
Event Horizon Reaktor Ensemble
published to reaktor user library here w about 600 downloads based on a need I had
something simple to scan around noisy samples and make synced repeats for risers/glitch etc
EDUCATION
ncfe certificate in music technology from southwark college in london
course in systems thinking from the open university in london
production/sound engineering involvement in many small projects
numerous coursera (or similar) courses on daw/plugins/soft synths etc